DM’s Conundrum: Stun and Dominate

On Tuesday the 12th of July, 2010, I took part in a very interesting conversation on twitter.  It was started when @AlioTheFool made a comment about players not liking certain conditions.  What followed was an hour-long tweet discussion of the topic of what it means to win and how conditions may affect that in 4e […]

Opportuntity Actions: Tarrasque Workshop #2 – Retooling

  We’ve explored the concept of playing the Tarrasque at its proper size. Now it’s time to play with it’s stat block. People know the Tarrasque; they know it’s capabilities, its strengths and weaknesses, and what it can do to the unwary. This is where DMs step in, turning over expectations, keeping players always on […]

Here be treasure! But not for ye!

I dislike treasure. But I love loot. What do I mean? Simple. When I play games, whether D&D or video games, I love to “power up.” I love the feeling of glee that comes from picking up a new shiny sword, or a suit of armor that is both light and sturdy. Give me a […]

The Recycle Bin – Shell Creatures

I’m not a very original person.  Creative, possibly, but not original.  I took to heart what my 12th grade English teacher Virginia Olga Wortinski told me all those years ago, “Little ones, there are no new ideas.  Everything’s already been thought of by people smarter and better than you.”   Vow, as she asked we called […]