It’s weird hearing those you communicate with or even game with online hint about what they’re working on. I skipped all of 3.x edition, and the latter half of 2nd, so when I got back into the 4e branded saddle, I had missed out on open licenses, splat books, and 3rd party publishing. For the […]
3 Ways To Make The End Of The Arc Awesome
On Friday night my face-to-face 4e D&D group met for the final session of the current campaign arc. This session is the culmination of 9 months of play for this small group and after this we are adding two new players (one brand new to D&D and one new to 4e). The group is in […]
The Recycle Bin – Tell me your fears, little PC.
(Note, this post will have a slight spoiler for Batman:Arkham Asylum. You have been warned.) It’s Not Being Lazy, It’s Being Efficient Creating a set of encounters for a group week after week can be a bit exhausting for a DM. Make a map, find or make some monsters for that map, place them so […]
Play At Your Own Pace
It’s hard to find a place online which talks about D&D4e that hasn’t, in recent weeks and months, been talking about the pace of 4e combat and ways to make it faster, faster, and faster still. There’s tons of advice that ranges from the practical to the extensive to the radical extreme. And I’m a […]