What can the Sage tell you? At the table, seeking out information can be simple or complex. Do you let the players make a skill roll and then just give them the information? Sometimes that is the most expedient way to move the game along and, especially if you are running a one-shot adventure, is […]
Meta-Gaming the Skill Check
One relatively common question from new DMs/GMs goes something like this: “How often should players be rolling a perception check?” or, put another way, “How many times do you allow PCs to search for something?” or, put yet another way, “If one player rolls low on their perception check, should you allow every other player to roll perception […]
The Case For Mystara in 5e D&D
I was a guest on the Round Table podcast last night and we speculated about future published settings for D&D 5e. There are various and sundry reasons for and against every setting we discussed, but I don’t want to go into those today. What I want to do today is make a quick case in […]
10 Magic Formulations For Your D&D Game
In the spirit of lists of cool stuff for your game, I present to you 10 formulations your village herbologist or alchemist may be able to brew up for your D&D game. I really like it when a potion or concoction has a name other than “potion of speed” or “potion of healing” and so […]