I’m turning something over in my head lately. I watch a lot of news. It’s easy sometimes to fictionalize what we see, if there’s a great story there. I’ll be telling this through my campaign idea.
Revisiting the Sandbox: The Importance of Expectations
I was talking with some gaming friends the other day and the railroad was discussed. Later that day I was reading some threads on the RPGGeek forums and found a current discussion regarding railroading in your game. Since this topic seems to keep coming up, I decided to write down my thoughts once again, and […]
Tier Transition: The Paragon Journey
Do you do anything special when your players enter the paragon tier? If not, consider making it an event in which your players can shine a light on their PCs and make the paragon path they choose into a meaningful game event. Here is an idea that allows the journey to paragon path attainment be […]
Opportunity Actions: DIY Templates 3 – Burning Hands
Last time, I made a template for the Wizard spell Thunderwave. This time, with some extra work, we’ll go through the process of making a template for Burning Hands.