***WARNING!!! Long post ahead, but worth the read*** Ok, now that our Tarrasque is the right size, and it’s got itself a few new faces, let’s let this monster tell a story.I find one of the biggest problems with the Tarrasque is that it’s not a drop-in monster. It is a centerpiece for a […]
Running a Story-Driven 4e D&D Game
I was doing my normal weekend reading of blogs and noticed that @theweem had posted a response to the 2nd episode of the 4 Geeks 4e podcast (on which I am a host, plug, plug). In the podcast, the hosts answer the question, “Why do we play 4th edition D&D?” Weem responded to the question […]
DM’s Conundrum: Stun and Dominate
On Tuesday the 12th of July, 2010, I took part in a very interesting conversation on twitter. It was started when @AlioTheFool made a comment about players not liking certain conditions. What followed was an hour-long tweet discussion of the topic of what it means to win and how conditions may affect that in 4e […]
Opportuntity Actions: Tarrasque Workshop #2 – Retooling
We’ve explored the concept of playing the Tarrasque at its proper size. Now it’s time to play with it’s stat block. People know the Tarrasque; they know it’s capabilities, its strengths and weaknesses, and what it can do to the unwary. This is where DMs step in, turning over expectations, keeping players always on […]