Getting The Party Started

As a GM, there are few things I hate more upon starting a new game than the mess that inevitably arises from getting a load of PCs, who may not have anything at all to do with one another, into a vague semblance of a coherent group. Most of the time, it just feels like […]

Death Is Only The Beginning

Death is the threat that hangs over every character, PC and NPC alike, at the table. For the longest time, death was the ultimate punishment. The consequence that couldn’t be topped. The fate that every character faced and every player hoped to help them avoid. The fear of death is a natural one because in […]

“Why” and How It Can Improve Your Game

Willful suspension of disbelief is a concept that comes up a lot when talking about fiction. For those of you unfamiliar with it, it’s the idea that you sometimes have to stop your mind from saying “That’s ridiculous”, “That could never happen”, or “That is totally not real” in order to enjoy something. It boils […]

D&D: It hurts so good

A couple weeks ago I wrote up a bit about how I was doing D&D wrong, but I didn’t feel like I was wrong to do it. Happily, that garnered quite a bit of discussion, more specifically on Twitter (where you can find me faffing about all day anyway) about what makes D&D “feel” wrong. […]