Deities of the New Religion (World Building the Eleven Pillars part VI)

After my last, slightly controversial, post it’s time to get back to a fun post! My Basic D&D campaign is starting on August 31st and I am still deep in preparation for that game. I’m working on my guide for the developing Eleven Pillars setting, and this week I will give you a look at […]

Why I’m Disappointed about Murder in Baldur’s Gate

Okay, I might take some flame for this, but I can’t stay silent on the matter – I am disappointed. This is shocking because I was so excited when Wizards of the Coast announced that they were making the upcoming D&D encounters season (Murder in Baldur’s Gate) a pay product that will be marketed and […]

Eleven Pillars: Player’s Map and More Pillar Details (Part V)

This is the fifth post in my setting-creation series, wherein I am creating a new setting before your very eyes. Here are the links to the previous posts; Part I: 20 Questions about the Eleven Pillars, Part II: Eleven Pillars Map and Notes, Part III: The Fraywood and its Dominant Creature, and Part IV: Cinereal Marsh and the Bog […]

The Eleven Pillars, Part IV: Cinereal Marsh and the Bog Frill

This is the fourth post in my series exploring the creation of my new campaign setting, The Eleven Pillars. The first post answers some important questions about the setting, while the second post provided a map and some general terrain notes. Post 3 looked at a specific terrain/region of the Lowerlands and described the dominant […]