Review: Don’t Walk in Winter Wood

Don’t Walk in Winter Wood is a game that I was first made aware of a few months ago when a friend linked me to their kickstarter. It seemed interesting, but at the time I wasn’t able to pledge to support it. I bookmarked the creator’s website, time passed, and I rather forgot about it. […]

Planning the Start of a New Campaign – My Process

I was having a conversation about campaign planning with a friend the other day. Soon afterward the GM Question of the Day on RPGGeek addressed the topic of adventure planning. While I was reading some old notes I came across some adventure planning tidbits. I took this all as a sign that I need to discuss […]

Make Like A Gaming Pirate: Sports

Sports are not something you often see in your tabletop gaming. Society, possibly as far back as there has been a society, has had some sort of sport for entertainment. Wrestling, boar hunting, gladiatorial combat, baseball, horse racing, tag, and on and on. Yet despite the prominence of sports in cultures, especially our current society, […]

My Thoughts on DnDNext after 1 Session

I got a chance to sit down with three friends of mine and run a playtest session of DnDNext. This is a review of the game after two read throughs and 1 session, using the playtest document released by Wizards of the Coast on 24 May 2012. In keeping with the requirements of the playtest […]