The Case For Maps And Minis

I’m not sure when the serious backlash against using maps and miniatures in your game began. I suspect that it found root first when 3rd Edition D&D made tactical, grid-based combat into the norm rather than the exception, then the dislike of maps and minis blossomed into full flower with 4th Edition D&D where it […]

#DNDNext Spellcasting. Making everyone happy by bridging editions?

Inspired by a number of D&DNext “I want” threads in reference to spellcasting, I had an idea. Many probably know that I’m protective of spellcasting classes, and a detractor of the old-style Vancian magic system. I far prefer 4E’s approach to magic that still rings of Vancian roots but moves away from it, albeit too […]

Roles, Classes, and Themes! Oh My! A #DnDNext conversation

I’m going to present a potentially radical idea that I’m sure many will scoff at, but it’s an idea that has been rolling around in my head for a while now. I’m no fan of Roles as they were presented in 4E, and I’ve made that fairly clear in a number of places over the […]

Ideas for D&DNext

(I want to preface this post with a note. This is my (AlioTheFool) wishlist for D&D Next. This is by no means a list of demands, nor does it necessarily reflect the views or desires of anyone else here at RPGMusings.) I’m now looking forward to the next iteration of D&D. The idea that Wizards […]