D&D: It hurts so good

A couple weeks ago I wrote up a bit about how I was doing D&D wrong, but I didn’t feel like I was wrong to do it. Happily, that garnered quite a bit of discussion, more specifically on Twitter (where you can find me faffing about all day anyway) about what makes D&D “feel” wrong. […]

D&D Discussion: Are you doing it wrong?

I used to post these updates over on my own site (www.vanitygames.com), which started out as a totally D&D DM blog-centric site. I was attempting to support my spouse, who had some vague aspirations towards game design, so I got into D&D so my spouse’d have a cheerleader on the sidelines. Well, that totally fell […]

Kill the cleric!

Alternately titled: “Turning player loss into dramatic character death” but that sounds way less catchy. The setup: I have a player for whom we coined the term “D&Dmo.” When he was present at the table, and I mean present and not just sitting there, he was fantastic. Bright, beautiful, an engaging roleplayer, a great tactician, a […]

More To Stealth Than Silence or Shadows

Whether you’re playing an epic high fantasy game, a gritty cyberpunk campaign, or a spooky horror game, chances are that characters are going to have to move around at some point or another with a great deal of stealth. They may have to sneak into a place, sneak around while in a place, sneak out, […]