The Die of Fate, or, Character and Campaign Defining Items

I wasn’t the best DM when I first started in the 4e world. Part of it was our setup, 5 friends in Syracuse, NY with a laptop hooked to someone’s big screen TV, me in Pittsburgh, PA in my computer room, Gametable or MapTools providing the game table and a Teamspeak server providing voice.  I […]

10 Non-Fiction Books To Inspire Role Playing

Most fans of our hobby love reading, and it the odds are good that you’ve read lots of fantasy novels. I’ve just finished a year long journey of re-reading the Robert Jordan epic, and along the way it’s given me lots of great ideas for my games. It’s pretty straightforward to use the characters, places, […]

Opportunity Actions: DIY Templates

Has this ever happened to you? Your wizard is about to throw a fireball, and you want to mark the range, but all you have are 4 d6s. Now, this may be all well and good for determining range, who is targeted, whatever, but what if it’s an effect that you can sustain? What if […]

Opportunity Actions: Multi-Focus Campaigns

Ok, while my Tarrasque encounter is simmering down to a delicious little event, I’d like to talk about something I’ve long held a fascination for: the multi-focus campaign. If you listen to the latest Dungeon Master Guys podcast, Dave “The Game” does a pretty good segment that hits some of the basics of the multi-focus campaign. We’ve […]