When Setting and Rules Don’t Mix

I love RPG settings. I love the worlds that are given to us by writers and designers to play around in. I enjoy the fiction, I like background material, I like feeling like I’m playing in a world that could be real. World building is arguably the most fun for me as a GM and […]

It’s Not Easy Being Evil

An evil campaign is one of those things that get talked a lot about in gaming circles. A game where all the characters are evil, amoral, power hungry, and dangerous. There’s always been a certain kind of appeal to a game like that, where you can just let loose and run wild. A guard sasses […]

Planning the Start of a New Campaign – My Process

I was having a conversation about campaign planning with a friend the other day. Soon afterward the GM Question of the Day on RPGGeek addressed the topic of adventure planning. While I was reading some old notes I came across some adventure planning tidbits. I took this all as a sign that I need to discuss […]

Make Like A Gaming Pirate: Sports

Sports are not something you often see in your tabletop gaming. Society, possibly as far back as there has been a society, has had some sort of sport for entertainment. Wrestling, boar hunting, gladiatorial combat, baseball, horse racing, tag, and on and on. Yet despite the prominence of sports in cultures, especially our current society, […]