Running a Story-Driven 4e D&D Game

I was doing my normal weekend reading of blogs and noticed that @theweem had posted a response to the 2nd episode of the 4 Geeks 4e podcast (on which I am a host, plug, plug).  In the podcast, the hosts answer the question, “Why do we play 4th edition D&D?”  Weem responded to the question […]

Review of SlyFlourish’s Dungeon Master Tips

Last week Mike Shea of Sly Flourish published his own E-Book: Sly Flourish’s Dungeon Master Tips [Kindle Link]. This thing should have really been called “Dungeon Mastering, The Missing Manual,” if that wasn’t already trade-marked. The main thing this book provides is how-to’s and suggestions for actually prepping and running a game. The Dungeon Master […]

Opportuntity Actions: Tarrasque Workshop #2 – Retooling

  We’ve explored the concept of playing the Tarrasque at its proper size. Now it’s time to play with it’s stat block. People know the Tarrasque; they know it’s capabilities, its strengths and weaknesses, and what it can do to the unwary. This is where DMs step in, turning over expectations, keeping players always on […]

Opportunity Actions: Tarrasque Workshop #1 – How Big is the Tarrasque?

  So, this came up on Twitter: with the release of the Orcus miniature, and Monster Manual 3’s Allabar, Opener of the Way, what is the actual size of the Tarrasque? Seems like a simple question, but the answer, as always, is so much more.  Frighteningly enough, I think this discussion is leading me to […]