Wow, there is so much good going on in gaming right now. D&D 5th edition is still going strong – a rising tide lifts all boats, folks – and that means that there is a ton of design and development work being done in the corners and nooks of the hobby. New talent is being […]
Tomb of Annihilation in 8 sessions – Part 2
TOMB OF ANNIHILATION IN 8 – SESSIONS 1 & 2 In my last post I outlined a preliminary plan to get my group through the Tomb of Annihilation adventure in 8 sessions. Here is a link to that post, in case you need to refresh your memory. The campaign is now over and it was […]
Tomb of Annihilation in 8 sessions – Part 1
*Caution: this post contains spoilers for the Tomb of Annihilation campaign – if you are a player in the campaign, especially MY game, stop reading now. I mean it.* The Dilemma My group decided they wanted me to run them through the Tomb of Annihilation. I had given them 3 campaign pitches and let them […]
10 Magic Formulations For Your D&D Game
In the spirit of lists of cool stuff for your game, I present to you 10 formulations your village herbologist or alchemist may be able to brew up for your D&D game. I really like it when a potion or concoction has a name other than “potion of speed” or “potion of healing” and so […]