Evolution of an Executioner – Class Design & Playtesting

– Core vs Essentials Assassin Builds Sometimes it’s interesting to see the changes that happen in the course of the development of a class. WotC has given players of 4e the chance to see several classes before being finalized, but none has changed more than the Executioner/Essentials build of the Assassin. – – I’ve played […]

Revisiting the Sandbox: The Importance of Expectations

I was talking with some gaming friends the other day and the railroad was discussed. Later that day I was reading some threads on the RPGGeek forums and found a current discussion regarding railroading in your game. Since this topic seems to keep coming up, I decided to write down my thoughts once again, and […]

Opportunity Actions: Sexism in Gaming – A Perspective

Today, gamers, I come to you with a conundrum: gender-based tropes in gaming. The impetus for this comes from a conversation over twitter with @dreadgazebo. So, where to begin? The Surface Issue As I see it, the systemic problem with sexism in games comes from the fact that they seem to be more popular among males […]

Go Ahead and Talk About Your Character

Let’s say that you, as your average tabletop RPG player, go somewhere online. Let’s further suppose that this place you go to is for fans of RPGs, a place they can hang out and chat. Let’s go one step further and suggest that while at this place, you start talking about the character or characters […]