What can the Sage tell you? At the table, seeking out information can be simple or complex. Do you let the players make a skill roll and then just give them the information? Sometimes that is the most expedient way to move the game along and, especially if you are running a one-shot adventure, is […]
What Happens After Wizard School?
I am running a game of Castles & Crusades in my Eleven Pillars setting and needed to flesh out the perception of mages/wizards among the populace – this post is the beginning of that effort. How does one become a recognized and respected caster? In this setting there are only two recognized wizard academies, but […]
Magic Items with Character
I’ve been doing a lot of prep for my D&D games lately and I have also been spending a bit of time over on the Troll Lord Games forums, talking about Castles & Crusades. One of the conversations revolved around magic items, so I have been thinking about magic items a great deal for the […]
Eleven Pillars Setting Guide
I have been slowing expanding the setting information for The Eleven Pillars as my two RPG groups play through certain areas. One group is playing Basic D&D and have their campaign centered around the Viridian Pillar. The other group is playing D&D Next (the July 2013 packet) and has their campaign centered around the Cinereal […]