Given the hubbub lately over the impending end of Dungeon and Dragon magazines as compiled issues, there’s a void being left behind. Where can we truly go for great content, all in one place, that isn’t just a series of web articles that now have the luxury of being able to change the amount and […]
The Recycle Bin – ME2: Waist High Walls Grant +2 to Initiative
There’s a lot of shooter video games out there these days, Call of Duties, Gears of War, Uncharteds, and yes, even my beloved Mass Effect. Most of these use some sort of cover system popularized with the original Gears of War. Gone are the days of just jumping around like a coffeed up Tigger in […]
The Recycle Bin – ME2: All Your Base
(Note: I’ve kept this post spoiler free, for those of you still playing or who have not yet played) Something I’ve always wanted to do was run an entire game located in one city. Everything, from level 1 until the level cap would take place in some sort of steampunkish fantasy version of New York. […]
Opportunity Actions: Dwarves of Shallowgorge – Campaign Builder
Deciding that it’s never too soon to turn a compelling story into a game, I’m moving forward with a campaign model involving miners trapped in a collapse. I’m going to walk through my process, detailing elements that inspire me. My next post about this will be an actual campaign outline going from start to finish.