This past weekend, I ran Encounters at PAX East. I had the time of my life. It felt like DM Boot Camp, and, in a lot of ways, it truly was. I ran one group after another, watching different players create different group dynamics, frequently with the same group of characters. Seeing these different interpretations […]
3 Ways To Make The End Of The Arc Awesome
On Friday night my face-to-face 4e D&D group met for the final session of the current campaign arc. This session is the culmination of 9 months of play for this small group and after this we are adding two new players (one brand new to D&D and one new to 4e). The group is in […]
Opportunity Actions: A Roleplaying Primer
Lately, I’ve been looking into the way people role-play. There are many different ways of doing it. Some are great. Some don’t work as well. Some rely on the player in question making the most of the conditions. When one is getting into roleplaying, or looking to inject a little more color into the game […]
A Strange Devil in the Details
On Twitter a while back, I tried to start a conversation and RPG resource trending topic called #rpgoddities. My goal was to have little strange things that could serve as things that could creep players out, be the seed for an adventure, a complication to an ongoing adventure, or be a red herring to mess […]