The Allure of the Mega-Dungeon

I recently finished reading the latest D&D adventure, Dead in Thay, so that I could do a review of it on the Tome Show Podcast (look for the review to be posted there in the next couple of weeks) and it triggered in me a desire to, once again, re-visit the “zone” theory of dungeon […]

D30 DM Companion: Old School Tables Galore!

I often run my games with very little preparation beforehand, using tools and techniques that allow me to run the game on-the-fly and keep the session smooth. In order to have a game session that flows well, one of the tools I use is the D30 DM Companion. It has been extremely useful to me […]

Eleven Pillars Setting Guide

I have been slowing expanding the setting information for The Eleven Pillars as my two RPG groups play through certain areas. One group is playing Basic D&D and have their campaign centered around the Viridian Pillar. The other group is playing D&D Next (the July 2013 packet) and has their campaign centered around the Cinereal […]

Ghosts of Dragonspear Castle: precursor to next starter adventure?

WHAT IS IT? Ghosts of Dragonspear Castle is a 281 page preview of the next edition of Dungeons & Dragons that includes four linked adventures and a work-in-progress version of the rules. It is meant to present the game as it was in the later stages of development – that is, it is the state […]