A Strange Devil in the Details

On Twitter a while back, I tried to start a conversation and RPG resource trending topic called #rpgoddities. My goal was to have little strange things that could serve as things that could creep players out, be the seed for an adventure, a complication to an ongoing adventure, or be a red herring to mess […]

Play At Your Own Pace

It’s hard to find a place online which talks about D&D4e that hasn’t, in recent weeks and months, been talking about the pace of 4e combat and ways to make it faster, faster, and faster still. There’s tons of advice that ranges from the practical to the extensive to the radical extreme. And I’m a […]

Digging into Dragon Age RPG

If you hadn’t heard about the Dragon Age RPG before, the last few weeks on Twitter probably made you aware of it. Many players and DMs, wanting a switch from D&D4e on either a permanent or  short term basis, have been giving it a try. And chances are that if you’ve been seeing the conversations […]

Evolution of an Executioner – Class Design & Playtesting

– Core vs Essentials Assassin Builds Sometimes it’s interesting to see the changes that happen in the course of the development of a class. WotC has given players of 4e the chance to see several classes before being finalized, but none has changed more than the Executioner/Essentials build of the Assassin. – – I’ve played […]