Ok, while my Tarrasque encounter is simmering down to a delicious little event, I’d like to talk about something I’ve long held a fascination for: the multi-focus campaign. If you listen to the latest Dungeon Master Guys podcast, Dave “The Game” does a pretty good segment that hits some of the basics of the multi-focus campaign. We’ve […]
Opportunity Actions: Tarrasque Workshop #3 – Campaign Design
***WARNING!!! Long post ahead, but worth the read*** Ok, now that our Tarrasque is the right size, and it’s got itself a few new faces, let’s let this monster tell a story.I find one of the biggest problems with the Tarrasque is that it’s not a drop-in monster. It is a centerpiece for a […]
Running a Story-Driven 4e D&D Game
I was doing my normal weekend reading of blogs and noticed that @theweem had posted a response to the 2nd episode of the 4 Geeks 4e podcast (on which I am a host, plug, plug). In the podcast, the hosts answer the question, “Why do we play 4th edition D&D?” Weem responded to the question […]
Blog Carnival: Overpowered Sandboxes and Just-Right Rails?
This is my response to the blog carnival topic started on Twitter by @ThadeousC. Here are the rules: 1. Your post must be on topic. 2. If you wish to participate in this blog carnival, please post a comment saying so and you will have 24 hours to write and post your response (if you […]